Sound Instruction
A Sound Instruction describes what audio to play. Its in JSON format for network, file and other APIs. The following are the available instructions and their JSON encoding:
Play a file
A plain string is a path to an audio file, the directory the path is relative to is determined by the context (e.g. directory containing the WASM file for wasm activities, "activities/user/" for WebSocket activities) An absolute path (starting with /) is always relative to the root activities directory regardless of context.
"my_activity/beep.wav"
List (sequential)
An array plays sounds one after the other.
["my_activity/intro.wav", "my_activity/loop.wav"]
Simultaneous
Plays multiple sounds at the same time.
{"i": "simultaneous", "sounds": ["my_activity/drums.wav", "my_activity/melody.wav"]}
Repeat
Repeats a sound. Omit times to loop forever.
{"i": "repeat", "sound": "my_activity/tick.wav", "times": 4}
Silence
Inserts a pause.
{"i": "silence", "millis": 1500}
Speak number
Speaks a number aloud using the built-in voice.
{"i": "speak_number", "number": 42}
Error sound
Plays the system error sound (a beep).
{"i": "error_sound"}
Empty sound
A no-op sound that finishes immediately.
{"i": "empty_sound"}